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projects:crazyflie2:expansionboards:buzzer

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projects:crazyflie2:expansionboards:buzzer [2016-03-27 01:43]
fred
projects:crazyflie2:expansionboards:buzzer [2016-03-27 03:17]
fred [Changing the sounds]
Line 27: Line 27:
 The effects are defined in the effects array. Each entry takes a function to call and related parameters. The effects are defined in the effects array. Each entry takes a function to call and related parameters.
 To add a new melody, use the melodyplayer function for the .call member and assign your Melody struct to the .melody member. To add a new melody, use the melodyplayer function for the .call member and assign your Melody struct to the .melody member.
 +
 +===== Parameters =====
 +
 +^Name^Type^Access^Value (default)^Description^
 +|sound.effect|uint8_t|RW|0|Sound effect (0=off, [...], 10=Star Wars Imperial March, [...])|
 +|sound.freq|uint16_t|RW|4000| |
 +|sound.neffect|uint32_t|RO|13|Number of available sound effects|
 +|sound.ratio|uint8_t|RW|0| |
projects/crazyflie2/expansionboards/buzzer.txt · Last modified: 2021-06-24 16:09 by kimberly